[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Dialog] [stopmusic] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [Background(image="bg_prison_corridor",screenadapt="coverall")] [Character(name="avg_npc_135#1",name2="char_empty")] [delay(time=1)] [playMusic(intro="$farce_intro", key="$farce_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [characteraction(name="left", type="move", xpos=-70, fadetime=0.5, block=true)] [delay(time=0.55)] [characteraction(name="left", type="move", xpos=140, fadetime=0.7, block=true)] [delay(time=0.75)] [characteraction(name="left", type="move", xpos=-70, fadetime=0.5, block=true)] [delay(time=1)] [Character(name="avg_npc_135#4",name2="char_empty",focus=1)] [name="巴顿"]啧,见鬼了,钥匙卡到底哪里去了...... [Character(name="avg_npc_135#2",name2="char_empty",focus=1)] [name="巴顿"]难道是上厕所的时候被我冲掉了? [dialog] [PlaySound(key="$rungeneral", volume=1)] [Character(name="avg_npc_135#2",name2="avg_npc_134",enter2="right",fadetime=1)] [delay(time=0.51)] [Character(name="avg_npc_135#4",name2="avg_npc_134")] [characteraction(name="left", type="jump", xpos=-20, power=70, times=1, fadetime=0.3)] [Character(name="avg_npc_135#4",name2="avg_npc_134",focus=2)] [name="狱警A"]巴顿老大,怎么了? [delay(time=1)] [CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [characteraction(name="left", type="move", xpos=150,fadetime=0.3)] [characteraction(name="right", type="jump", xpos=50, power=80, times=1, fadetime=0.3)] [Character(name="avg_npc_135#4",name2="avg_npc_134",focus=1)] [name="巴顿"]少管闲事! [dialog] [delay(title_test=0.51)] [characteraction(name="right", type="move", xpos=70,fadetime=1,block=true)] [delay(time=1.1)] [Character(name="avg_npc_135#4",name2="avg_npc_134",focus=2)] [name="狱警A"]是,是! [dialog] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_npc_135#4",name2="avg_npc_134")] [PlaySound(key="$rungeneral", volume=1)] [characteraction(name="right", type="exit", direction="right")] [delay(time=1)] [Character] [delay(time=0.7)] [Character(name="char_empty",name2="avg_npc_136#1",blackstart2=0.14,blackend2=0.4)] [delay(time=0.51)] [Character(name="avg_npc_134",enter="left",name2="avg_npc_136#1",blackstart2=0.14,blackend2=0.4,fadetime=1)] [delay(time=1)] [CameraShake(duration=0.5, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_npc_134",name2="avg_npc_136#1",blackstart2=0.14,blackend2=0.4,focus=1)] [name="狱警A"]啧,神气什么...... [Character(name="avg_npc_134",name2="avg_npc_136#4",blackstart2=0.14,blackend2=0.4,focus=2)] [name="狱警B"]或许......又是谁触了他的霉头。 [Character(name="avg_npc_134",name2="avg_npc_136#4",blackstart2=0.14,blackend2=0.4,focus=1)] [name="狱警A"]嘿,我猜是安东尼。 [name="狱警A"]也不知道是怎么回事,好像有人要对他下手。 [name="狱警A"]巴顿不是天天吹我们监狱多么好多么完善,这下他肯定难受死了。 [Character(name="avg_npc_134",name2="avg_npc_136#1",blackstart2=0.14,blackend2=0.4,focus=2)] [name="狱警B"]我们也是狱警。 [Character(name="avg_npc_134",name2="avg_npc_136#1",blackstart2=0.14,blackend2=0.4,focus=1)] [name="狱警A"]哎,我不是高兴有人刺杀,我就是看到他不爽就挺爽的。 [name="狱警A"]而且说白了,咱们这些年,看伦道尔和巴顿做的龌龊事还少吗? [name="狱警A"]要我说啊,伦道尔绝对知道这些刺客哪儿来的,他就是收了钱懒得管。 [Character(name="avg_npc_134",name2="avg_npc_136#4",blackstart2=0.14,blackend2=0.4,focus=2)] [name="狱警B"]......或许吧。 [Dialog] [Delay(time=1)] [stopmusic(fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="bg_prison_commandroom",screenadapt="coverall")] [playMusic(intro="$stranger_intro", key="$stranger_loop", volume=0.4)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Dialog] [Character(name="char_264_Mountain_1#5")] [delay(time=1)] [PlaySound(key="$fightgeneral", volume=1)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="char_451_robin#6")] [name="罗宾"]咕...... [dialog] [characteraction(name="middle", type="move", ypos=-40,fadetime=0.6, block=true)] [PlaySound(key="$bodyfalldown1", volume=1)] [CameraShake(duration=0.6, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [Delay(time=0.6)] [Character(name="char_451_robin#6",name2="char_264_Mountain_1#6",focus=2)] [name="安东尼"]别动,罗宾。 [name="安东尼"]不要逼我杀你。 [Character(name="char_451_robin#6",name2="char_264_Mountain_1#5",focus=1)] [name="罗宾"]...... [Character(name="char_214_kafka_1#2")] [name="卡夫卡"]唔,真没想到,我居然没发现罗宾你是内奸。 [name="卡夫卡"]说不定你有干这行的天赋呢。 [Character(name="char_451_robin#6",name2="char_264_Mountain_1#4",focus=2)] [name="安东尼"]等等,你手里拿的是什么? [Character(name="char_214_kafka_1#2")] [name="卡夫卡"]那是炸药的开关?! [Character(name="char_451_robin#6",name2="char_264_Mountain_1#4",focus=2)] [name="安东尼"]卡夫卡,快去启动塔下沉的机关! [dialog] [Character] [delay(time=1)] [Character(name="char_451_robin#3")] [PlaySound(key="$tokenset", volume=1)] [delay(time=1)] [Character] [CameraShake(duration=1.5, xstrength=40, ystrength=40, vibrato=40, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n", volume=1)] [PlaySound(key="$d_gen_explo_n", volume=0.6,delay=0.2)] [PlaySound(key="$d_gen_explo_n", volume=0.2,delay=0.4)] [delay(time=2)] [Character(name="char_214_kafka_1#2")] [CameraShake(duration=1, xstrength=10, ystrength=10, vibrato=10, randomness=90, fadeout=true, block=false)] [name="卡夫卡"]呜哇!烧起来了! [Character(name="char_264_Mountain_1#4")] [name="安东尼"]快! [dialog] [Character(name="char_214_kafka_1#5")] [delay(time=0.51)] [characteraction(name="middle", type="move", xpos=-100, fadetime=0.5, block=true)] [name="卡夫卡"]我都要忘了是哪个了! [characteraction(name="middle", type="move", xpos=200, fadetime=0.5, block=true)] [name="卡夫卡"]而且这些感觉都不能用了啊! [characteraction(name="middle", type="move", xpos=-100, fadetime=0.5, block=true)] [name="卡夫卡"]啊,我找到了,应该是这个按钮! [name="卡夫卡"]拜托了,千万要能用啊! [CameraShake(duration=1, xstrength=10, ystrength=10, vibrato=10, randomness=90, fadeout=true, block=false)] [name="卡夫卡"]我按! [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Character] [CameraShake(duration=3, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [Image(image="avg_ac15_6",xScale=1, yScale=1, fadetime=0)] [Blocker(a=0, fadetime=1, block=true)] [delay(time=1)] [name="卡夫卡"]怎么感觉没怎么动,难道真的是坏了?! [name="安东尼"]罗宾,为什么你要这么做? [name="罗宾"]我...... [dialog] [delay(time=0.51)] [PlaySound(key="$sheildimpact", volume=1)] [CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=0.65)] [CameraShake(duration=500, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=false, block=false)] [delay(time=0.7)] [name="卡夫卡"]动了! [dialog] [delay(time=1)] [musicvolume(volume=0.15,fadetime=1)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [image] [CameraShake(stop=true)] [Character(name="avg_npc_135#2",name2="char_empty")] [characteraction(name="left", type="move", xpos=300, ypos=-60,fadetime=0.9, block=true)] [Background(image="bg_prison_corridor",xscale=1.4,yscale=1.4,y=40)] [delay(time=1)] [characteraction(name="left", type="jump", xpos=-75, ypos=15, power=20, times=1, fadetime=0.9,block=false)] [BackgroundTween(yFrom=40,yTo=20,duration=0.7,else="OutSine", block=false)] [Blocker(a=0, r=0,g=0, b=0, fadetime=1, block=true)] [characteraction(name="left", type="jump", xpos=-75, ypos=15,power=20, times=1, fadetime=0.9,block=false)] [BackgroundTween(yFrom=20,yTo=0,duration=0.7,else="OutSine", block=false)] [delay(time=1)] [characteraction(name="left", type="jump", xpos=-75, ypos=15, power=20, times=1, fadetime=0.9,block=false)] [BackgroundTween(yFrom=0,yTo=-20,duration=0.7,else="OutSine", block=false)] [delay(time=1)] [characteraction(name="left", type="jump", xpos=-75, ypos=15, power=20, times=1, fadetime=0.9,block=false)] [BackgroundTween(yFrom=-20,yTo=-40,duration=0.7,else="inSine", block=false)] [delay(time=1.2)] [Character(name="avg_npc_135#4",name2="char_empty")] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="巴顿"]*哥伦比亚俚语* [dialog] [delay(time=0.6)] [Character(name="avg_npc_135#2",name2="char_empty")] [name="巴顿"]算了,上次去顶楼都不知道是什么时候了。 [name="巴顿"]下次跟伦道尔大哥说一声补一张好了。 [name="巴顿"]啧。 [dialog] [PlaySound(key="$rungeneral", volume=1)] [Character(name="avg_npc_135#2",name2="avg_npc_134",enter2="right",fadetime=1)] [delay(time=1)] [Character(name="avg_npc_135#2",name2="avg_npc_134",focus=2)] [name="狱警A"]巴顿老大,你...... [dialog] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_npc_135#4",name2="avg_npc_134",focus=1)] [characteraction(name="right", type="move", xpos=40,ypos=-20,fadetime=0.3,block=false)] [name="巴顿"]嗯? [delay(time=0.51)] [dialog] [Character(name="avg_npc_135#4",name2="avg_npc_134",focus=2)] [name="狱警A"]您要干嘛? [delay(time=1.2)] [dialog] [CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [characteraction(name="left", type="move", xpos=20,ypos=-20,fadetime=0.3)] [characteraction(name="right", type="jump", xpos=80,ypos=-20, power=80, times=0.5, fadetime=0.4)] [name="巴顿"]我上去看看那些渣滓打扫得怎么样! [delay(time=0.6)] [dialog] [Character(name="avg_npc_135#4",name2="avg_npc_134")] [musicvolume(volume=0.4,fadetime=1)] [PlaySound(key="$sheildimpact", volume=1)] [CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=0.65)] [CameraShake(duration=500, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=false, block=false)] [PlaySound(key="$alarmenter",channel="bgs", volume=1,block=false,loop=true)] [Blocker(a=0.4, r=255,g=0,b=0, fadetime=0.7, block=true)] [Blocker(a=0, r=255,g=0,b=0, fadetime=0.7, block=true)] [Blocker(a=0.4, r=255,g=0,b=0, fadetime=0.7, block=true)] [Blocker(a=0, r=255,g=0,b=0, fadetime=0.7, block=true)] [Blocker(a=0.4, r=255,g=0,b=0, fadetime=0.7, block=false)] [Character(name="avg_npc_135#4",name2="avg_npc_134",focus=2)] [name="狱警A"]怎......怎么了?! [Character(name="avg_npc_135#4",name2="avg_npc_134",focus=1)] [Blocker(a=0, r=0,g=0,b=0, fadetime=0, block=true)] [name="巴顿"]什么东西,怎么回事?! [dialog] [delay(time=0.51)] [Blocker(a=1, r=0,g=0,b=0, fadetime=0.6, block=true)] [Image(image="avg_ac15_6_2",xScale=1.3, yScale=1.3,y=100)] [BackgroundTween( yFrom=100,yTo=-100, duration=30, block=false)] [CameraShake(duration=500, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=false, block=false)] [Blocker(a=0, r=0,g=0,b=0, fadetime=0.6, block=true)] [delay(time=1)] [name="安东尼"]抓紧身边的东西,卡夫卡! [name="卡夫卡"]安东尼,那边,罗宾要被甩进电梯里去了! [name="安东尼"]...... [name="安东尼"]抓紧我了,罗宾! [name="罗宾"]为什么...... [name="安东尼"]现在不是说话的时候! [name="安东尼"]咬紧牙根,别咬到舌头! [dialog] [stopsound(channel="bgs")] [CameraShake(duration=3, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n", volume=1)] [PlaySound(key="$d_gen_explo_n", volume=1,delay=0.05)] [PlaySound(key="$d_gen_explo_n", volume=1,delay=0.1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [delay(time=0.5)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Background(image="bg_black",screenadapt="coverall")] [image] [delay(time=4)] [Character(name="char_214_kafka_1#5")] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1.5)] [name="卡夫卡"]安东尼,你和罗宾没事吧。 [dialog] [Character] [Character(name="char_451_robin#3",name2="char_264_Mountain_1#6",fadetime=2)] [delay(time=2)] [Character(name="char_451_robin#3",name2="char_264_Mountain_1#6",focus=2)] [name="安东尼"]我没事,罗宾在我怀里。 [name="安东尼"]看来整个监狱的电力系统都瘫痪了,这里一片漆黑。 [name="安东尼"]这对我们来说算是一个机会。 [Character(name="char_214_kafka_1#4")] [name="卡夫卡"]嗯。 [name="卡夫卡"]我刚才感觉塔直接往下硬穿了一层。 [name="卡夫卡"]我们现在应该在地下二层左右,距离医务室还有些距离呢。 [Character(name="char_451_robin#3",name2="char_264_Mountain_1#1",focus=2)] [name="安东尼"]嗯,趁狱警们还没反应过来,走吧。 [dialog] [delay(time=1)] [playMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)] [name="安东尼"]罗宾,你没事吧? [Character(name="char_451_robin#6",name2="char_264_Mountain_1#5",focus=1)] [name="罗宾"]...... [name="罗宾"]我......我没事真的是好事吗? [Character(name="char_451_robin#6",name2="char_264_Mountain_1#5",focus=2)] [name="安东尼"]是好事。 [name="安东尼"]你可以不必这么在意这件事。 [name="安东尼"]毕竟我早就说过,“你依然可以尝试刺杀我”。 [name="安东尼"]而如果你认为你做的事情是一种背叛,那我可以告诉你—— [name="安东尼"]我们之间的关系恐怕也没有好到可以讨论信赖关系的时候。 [Character(name="char_214_kafka_1#2")] [name="卡夫卡"]诶,我也不算吗? [Character(name="char_264_Mountain_1#5")] [name="安东尼"]不算。 [Character(name="char_214_kafka_1#2")] [name="卡夫卡"]诶,安东尼你好无情哦。 [Character(name="char_264_Mountain_1#5")] [name="安东尼"]恐怕对刚认识几个月的人就完全信任才是有问题的。 [name="安东尼"]当然,我确实会有些失望,但也仅此而已。 [Character(name="char_451_robin#6",name2="char_264_Mountain_1#5",focus=2)] [name="安东尼"]但我依然好奇,你和我们相处的时间中表现出的那些情感并不是演戏,这我能够看得出来。 [name="安东尼"]是什么促使你做出这样的选择,罗宾? [Character(name="char_451_robin#6")] [name="罗宾"]...... [dialog] [delay(time=1)] [name="罗宾"]我的父亲,他能赚很多钱,也对我很好,是我引以为豪的父亲。 [name="罗宾"]但是有一天,他的公司忽然倒闭了。 [name="罗宾"]在那之后,他再也没有成功过。 [name="罗宾"]于是他变了,他开始酗酒,开始变得易怒,开始痛恨身边的一切。 [name="罗宾"]母亲因此离开了他,他也背了许多债,最后,他因为肝脏问题和许多我根本看不懂的并发症住进了医院。 [name="罗宾"]母亲一直也劝我跟她一起生活。 [name="罗宾"]但我始终记得父亲过去对我的好。 [name="罗宾"]我想要为他做些什么,所以我放弃了许多过去的爱好,尝试做了许多工作,但父亲的医药费实在是太贵了。 [name="罗宾"]直到有一天,有一个人找上我说,他可以给我许多钱,只要我帮他杀一个人。 [Character(name="char_451_robin#6",name2="char_264_Mountain_1#5",focus=2)] [name="安东尼"]那个人就是我。 [name="安东尼"]原来如此,我无法许诺你任何东西,所以你做了这个选择。 [Character(name="char_451_robin#3",name2="char_264_Mountain_1#5",focus=1)] [name="罗宾"]不,他其实就在监狱里假扮成狱警观察着你,他叫杰斯顿。 [name="罗宾"]你邀请我后,他找到我,告诉我—— [name="罗宾"]是西蒙家族最后的反扑让我父亲的公司覆灭的。 [Character(name="char_451_robin#3",name2="char_264_Mountain_1#6",focus=2)] [name="安东尼"]......居然有这样的事。 [name="安东尼"]这样的话,恐怕我非但不应该责怪你,还应该向你道歉。 [Character(name="char_451_robin#6",name2="char_264_Mountain_1#5",focus=1)] [name="罗宾"]不,你不要道歉,我不是想说这个。 [Character(name="char_451_robin#3",name2="char_264_Mountain_1#5",focus=1)] [name="罗宾"]不是这样的,安东尼。 [name="罗宾"]我其实也觉得这样是错的,这样是不好的。 [Character(name="char_451_robin#6",name2="char_264_Mountain_1#5",focus=1)] [name="罗宾"]但是我放弃了。 [name="罗宾"]我不知道不这样做我该怎么做,我不知道。 [musicvolume(volume=0, fadetime=1)] [Character(name="char_451_robin#6")] [name="罗宾"]我好累啊,母亲要我做出选择,父亲要我做出选择,生活要我做出选择,杰斯顿要我做出选择,你也要我做出选择。 [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=true)] [name="罗宾"]我不想做选择,我不想判断每一件事是对是错,是好是坏,我不想。 [CameraShake(duration=0.3, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=true)] [name="罗宾"]我好累啊,为什么啊! [Character(name="char_451_robin#6",name2="char_264_Mountain_1#5",focus=2)] [name="安东尼"]但是,你不能把选择权交给别人,罗宾。 [name="安东尼"]你必须自己去思考每一件事,去做出每一个选择,并为每一个选择负责。 [name="安东尼"]否则的话,你是无法主宰自己的命运的。 [name="安东尼"]这是我在这座监狱的几年生活中学到的最重要的事情。 [name="安东尼"]力量很重要,智慧也很重要,但最重要的,是勇气,是为自己的选择买单的勇气。 [name="安东尼"]我也会恐惧自己出错,但我不能就此逃避选择。 [name="安东尼"]我曾经以为我无人可以依靠是因为没有找到依靠的对象,但后来我发现,这样的对象并不存在。 [name="安东尼"]我们只能依靠自己。 [Character(name="char_451_robin#6",name2="char_264_Mountain_1#5",focus=1)] [name="罗宾"]...... [Character(name="char_451_robin#6",name2="char_264_Mountain_1#6",focus=2)] [name="安东尼"]我为我没有及时发现你的痛苦而感到抱歉,罗宾。 [name="安东尼"]我也再次向你强调,你做的事确实险些破坏了我的越狱计划,因此我不会轻易说我原谅你。 [name="安东尼"]但是站在一个曾经同样经历过与你类似痛苦的人的立场上,我希望你可以暂时忘记这件事。 [name="安东尼"]你必须重新审视自己,去思考,你究竟想要做什么事。 [musicvolume(volume=0.4, fadetime=1)] [Character(name="char_451_robin#6")] [name="罗宾"]我究竟......想要做什么事...... [dialog] [delay(time=0.7)] [Character(name="char_451_robin#6",name2="char_264_Mountain_1#5",focus=2)] [name="安东尼"]前面就是杜玛的房间了,你可以慢慢想。 [Character(name="char_451_robin#3",name2="char_264_Mountain_1#5",focus=1)] [name="罗宾"]......虽然你可能不相信我的话,但是,杰斯顿已经从我这里知道了你们全部的越狱计划,他一定在哪里等着你。 [Character(name="char_451_robin#3",name2="char_264_Mountain_1#5",focus=2)] [name="安东尼"]我知道了。 [stopmusic(fadetime=1)] [Character] [name="???"]不,不用担心找不到我,我就在这里等着你们。 [delay(time=1)] [Character(name="char_264_Mountain_1#6")] [name="安东尼"]?! [Character(name="char_451_robin#2")] [name="罗宾"]是杜玛的房间里传来的! [Character(name="char_264_Mountain_1#6")] [name="安东尼"]难道说......! [dialog] [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=false)] [PlaySound(key="$rungeneral", volume=1)] [PlaySound(key="$rungeneral", volume=0.7,delay=0.4)] [PlaySound(key="$rungeneral", volume=0.5,delay=0.6)] [Character(fadetime=1)] [delay(time=4)] [Character] [Image]